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File:Blueprints(Large).png

Blueprints are used to unlock various technologies as opposed to learning them at a Research Bench. Many technologies, specifically different types of weapons and armour, cannot be researched normally and need to be learned through blueprints. The trade-off to the new system is that while research times for these technologies are instantaneous the blueprints need to be hunted down, as they are spread out across the world among the various factions.

Construction Blueprints

Construction blueprints can be bought from the Construction Trader or the Travel Trader.

Advanced Harpoonery

This blueprint does not need to be bought since it can be researched. It can be bought at both Mechanical shops and Tools shops. This research is needed to unlock researching Double-Barrel Harpoon Turret, Revolving-Barrel Harpoon Turret.

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Advanced Outpost Blueprints

Can be bought from both Mechanical shops and Tools shops. This research is needed to unlock researching Outpost Type III (and Outpost Type IV later in the tech tree).

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Furniture Blueprints

Basic Furniture blueprints can be bought from both Mechanical shops and Tools shops. Random Furniture blueprints can be found at both Travel and Adventure shops.

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Tent Blueprints

All Tent blueprints can be found at Travel Supplies Shops as well as at The Great Library.

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Weapon Blueprints

Weapon blueprints can be found at Weapon Traders and will vary depending on what faction trader you are buying from. Once used the blueprint will unlock the ability to craft that type of weapon at whatever quality of weapon manufacturers you have already researched. You can ignore the "Research Level" as it is not actually needed.

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Armour and Clothing

Armour and Clothing blueprints can be bought from Armour, Clothing and Hat Traders with each faction having certain blueprints. Like the other blueprints, once used, you'll be able to craft armor of varying quality, depending on your smith's armor smith skill.

Hats

Shirts

Armour

Pants

Boots